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Devlog
November, Final update
November 22, 2023
by
AmethystGoblin
1
Hello all, This post has been a long-time coming and isn't good. I have been dreading making this post ever since my mental health had reached its breaking-point. To put it short - I am no longer work...
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July, Week 4 | Version Updates | Graphics
July 29, 2023
by
AmethystGoblin
Hello all! This week's updates were - as mentioned last week - for graphics. Unfortunately, I have been struggling with health-related issues and have only been able to work a limited amount of days t...
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July, Week 3 | Update
July 22, 2023
by
AmethystGoblin
Hello everyone, This week's log is a short one as I've only been able to work on the game for a single day this week. In that time I have fixed the previous problem with the audio and now the volume s...
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July, Week 2 | Version Updates
July 15, 2023
by
AmethystGoblin
Hello and apologies, In my troubles with getting week 1's post out, I had actually forgotten to post the week 2's next steps. To cover for this, I will be posting week 3's next steps in the same post...
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July, Week 1 | Version Updates
July 08, 2023
by
AmethystGoblin
Hello everyone, This has been a good, productive first week for Slyggdrasil's July development. Below are the current implemented changes and known issues: - Physics have been updated! No longer will...
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Starting July Development
July 01, 2023
by
AmethystGoblin
Hello everyone, I have now created a planning and scheduling document with the things I'll be working on over the course of this month. The documents have properly laid out the various additions and f...
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Current progress and next steps
June 27, 2023
by
AmethystGoblin
1
Hello everyone, College is almost finished (Yay!) which means I have to spend the next week or so finishing and remediating different incomplete pieces. This will harm development a bit and I have dec...
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New control build
June 13, 2023
by
AmethystGoblin
Hello, I have put another version on the page, it's a version that swaps the controls for player 1 and player 2, just so things are easier to use up until the alpha version releases. Amethyst Goblin...
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I did an oopsie - Build updates
June 08, 2023
by
AmethystGoblin
1
Hello all, I released the early access version without testing it fully first and had to fix some things. Now the downloadable file is JUST the build instead of the original full project! Apologies fo...
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Early Access version
June 07, 2023
by
AmethystGoblin
1
Hello all, I have uploaded an early access local multiplayer version of Slyggdrasil with an icon, 5 total levels and a background soundtrack. This will be updated in the alpha version but for now, thi...
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Alpha version - release date pushback
May 31, 2023
by
AmethystGoblin
1
Hello everyone, In my last post, I talked about the progress I made by that point as I always have but I also talked about potentially pushing the release date back due to needed bug fixes. That day h...
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Pre-Test post
May 29, 2023
by
AmethystGoblin
1
Hello all, The testing period is in less than a week now and I have everything in a functional, passable state for the game's submission into my college course. I now have a title screen, win screen f...
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Larger update - This week's progress and looking to the future
May 18, 2023
by
AmethystGoblin
1
Hello everybody, We are nearing the release date for testing the game! I'm so excited to finally share my first major project with you all and ask you to be considerate and mindful that this is not my...
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Small update - Today's progress
May 10, 2023
by
AmethystGoblin
Hello everyone, To make up for my late post last time, I'm sharing all the progress I made in just one day. Surprisingly, I've managed to finish the game's geometry physics; I now have 3 more types of...
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General update - A little late
May 09, 2023
by
AmethystGoblin
1
Hello and apologies, I had planned to post this update last week but became overrun with other activities that needed to be completed. I have completed building the landscape for the game's testing sc...
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Small update - A good start
April 20, 2023
by
AmethystGoblin
1
Hello all. Today, I have begun work on sorting the behind-the-scenes game file to make sure that the functionality is there before I start making any pretty assets. I have added simple movement and fl...
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Initial update - Starting development
April 19, 2023
by
AmethystGoblin
2
Hello, everyone. This is the official post to show that Slyggdrasil has started it's post-planning development! All plans and schedules have been finished and saved to begin creating the actual game,...
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