November, Final update
Hello all,
This post has been a long-time coming and isn't good. I have been dreading making this post ever since my mental health had reached its breaking-point. To put it short - I am no longer working on Slyggdrasil.
Due to the changes with the Unity game engine, the mental struggles I have been facing as well as the sheer lack of any recognisable motivation for programming or game development, I have no plans to update the game. As an aspiring game designer, it disappoints me that I took this long to come and be honest about this to you all.
As a result of this news, these are the most important things;
- The current uploaded version will remain available to download and play.
- I have no plans to update or finish Slyggdrasil
- I will be experimenting with other ideas and game engines in the meantime to see if I can try and spark up something new.
Thank you all for being so patient with me and I'm sorry that your patience has not been rewarded in a positive result.
Amethyst Goblin.
Get Slyggdrasil
Slyggdrasil
Status | In development |
Author | AmethystGoblin |
Genre | Platformer |
More posts
- July, Week 4 | Version Updates | GraphicsJul 29, 2023
- July, Week 3 | UpdateJul 22, 2023
- July, Week 2 | Version UpdatesJul 15, 2023
- July, Week 1 | Version UpdatesJul 08, 2023
- Starting July DevelopmentJul 01, 2023
- Current progress and next stepsJun 27, 2023
- New control buildJun 13, 2023
- I did an oopsie - Build updatesJun 08, 2023
- Early Access versionJun 07, 2023
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