July, Week 4 | Version Updates | Graphics
Hello all!
This week's updates were - as mentioned last week - for graphics. Unfortunately, I have been struggling with health-related issues and have only been able to work a limited amount of days this week. However, I did manage to squeeze out as much product as I could for the time I had.
First up: Object textures!
Fireball object
Blue present
White present
Blue present contents (Starglobe)
White present contents (Leftover eyeball)
My personal favourite of the sprites is the starglobe. I love doing renditions of the Slyggdrasil tree in different contexts.
Next: Button textures.
Start menu buttons
Select mode menu buttons
General back button
Lastly: Menu backgrounds
Start menu
Select mode background
Options menu background
Singleplayer loss screen
Multiplayer loss screen
Thunar win screen
Luku win screen
On another note, I am still aware of a couple bugs in this version that I will try to fix at the start of next week. First of all, there is the issue with the audio always playing. Secondly, the height counter for the singleplayer mode is stuck at 0.
Once these issues are fixed, I will work on finishing any left over tasks that I was not able to complete by the time I had hoped.
The new version has already been updated on the Slyggdrasil page and is available to play.
Amethyst Goblin.
Files
Get Slyggdrasil
Slyggdrasil
Status | In development |
Author | AmethystGoblin |
Genre | Platformer |
More posts
- November, Final updateNov 22, 2023
- July, Week 3 | UpdateJul 22, 2023
- July, Week 2 | Version UpdatesJul 15, 2023
- July, Week 1 | Version UpdatesJul 08, 2023
- Starting July DevelopmentJul 01, 2023
- Current progress and next stepsJun 27, 2023
- New control buildJun 13, 2023
- I did an oopsie - Build updatesJun 08, 2023
- Early Access versionJun 07, 2023
Leave a comment
Log in with itch.io to leave a comment.